AI Insights · Timothy · October 2024
Top 5 Military Games on Android in Finland: Q3 2024 Performance
Discover the performance trends of the top 5 military games on Android in Finland during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top 5 military games on the Android platform in Finland showed interesting performance trends, as reported by Sensor Tower. Here's a closer look at how these games performed in terms of downloads, revenue, and weekly active users.
Call of Duty: Mobile Season 10 experienced fluctuations in its weekly revenue, reaching a peak of approximately $4.8K in early August. Downloads saw a notable spike in the week of July 22, hitting 675, and then stabilized around 150-200 towards the end of the quarter. The game maintained a solid base of active users, with numbers ranging from 3.5K to 4.9K throughout the quarter.
Top War: Battle Game from RiverGame showed consistent weekly revenue, peaking at around $2.9K in late July. The downloads started strong but declined steadily, averaging around 30-40 by the end of September. The active users followed a similar trend, with a high of 816 in July and decreasing to 553 by the end of the quarter.
Warpath: Ace Shooter saw varied revenue trends, with a significant increase mid-August, reaching approximately $1.9K. Downloads remained relatively stable, hovering around 40-60 per week. The active user base remained steady, with numbers fluctuating between 660 and 808 over the quarter.
Standoff 2 by AXLEBOLT LTD had a revenue peak of $763 in early August, followed by a gradual decline. Downloads increased towards the latter part of the quarter, peaking at 212 in mid-September. The active users saw an upward trend peaking at 648 in the same period before dropping to 476 by the end of September.
Boom Beach: War Strategy Game from Supercell, a homegrown favorite, experienced a revenue peak of $802 in early August. Download numbers started at 87 and generally declined, with slight fluctuations throughout the quarter. Active users were relatively stable, ranging from 969 to 1209 during the period.
These insights from Sensor Tower reveal diverse performance trends among the top military games in Finland, reflecting varying levels of engagement and monetization strategies. For more detailed analysis and insights, visit Sensor Tower.